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A Gunslinger's Paradise
by Gods Eye Games

How about you mosey on over and grab a copy of A Gunslinger's Paradise for your wild west wargaming needs. City Slickers and Yella Bellies need not apply.

A Gunslinger's Paradise
 
 Hottest Wargames, 19th Century
 
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Bengal Tiger (part III). Generic British regular troops 1878-1880

Bengal Tiger (part III). Generic British regular troops 1878-1880


The third album of the Indo-British series of the Great Game era. The album presents regular European infantry and artillery, dressed in a colonial uniform of the period of the Second Afghan War of 1878-1880. ...   [click here for more]
Vyacheslav Batalov  $7.00

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Pe-Tang 1900

Pe-Tang 1900


Pe Tang 1900 is a solitaire wargame depicting the 57 days siege of the Catholic Cathedral in Peking by the Boxer rebels in 1900. The Cathedral, packed with fleeing Catholic Chinese people, was defended by 12 Italian sailors under the command of Sottotenente di Vascello Angelo Olivieri and about 40 French sailors under the command of the Enseigne de Vaisseau Paul Henry. Their courage and resilience...   [click here for more]
Lumaca Games  $5.00 $3.00

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Dahlgren and Columbiad

Dahlgren and Columbiad


Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
Long Face Games  $10.23

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Old School Western Shootout

Old School Western Shootout


Old School Western Shootout is a turn-based strategy computer game where you control a team of combatants engaged in a shootout in the old west. The game uses representational art not far advanced past stick figures - there is no gore. The first home computer I remember my family having was a Commodore 64. I first learned how to write programs and how to play computer games on that wonderful machine...   [click here for more]
Outlander78  $1.99

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Six Gun Sound Devil's Elbow

Six Gun Sound Devil's Elbow


Our updated and best version of Six Gun Sound with our newer, streamlined mechanics. Play it with minis or the counters we've included. Six Gun Sound - Devil's Elbow Six Gun Sound – Devil’s Elbow puts you into the Wild West of 1876 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone, the Demise of the James/Younger Gang,...   [click here for more]
2 Hour Wargames  $19.99 $9.99

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship...   [click here for more]
Long Face Games  $13.64

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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle. ...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Fighting Iron - Naval Wargame Rules for the Ironclad and Pre -Dreadnought Eras

Fighting Iron - Naval Wargame Rules for the Ironclad and Pre -Dreadnought Eras


Fighting Iron is a set of wargame rules for recreating naval battles during the era of Ironclads and Pre-Dreadnought battleships covering the time period of 1860 (the launch of the first ironclad) to 1906 (the launch of the first modern big gun, steam turbine driven battleships, HMS Dreadnought) including the American Civil War. The rules can be used with various miniature scales ranging from 1/600...   [click here for more]
Rory Crabb  $15.00

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Panzerschreck #18

Panzerschreck #18


PANZERSCHRECK #18 (Winter 2021) is a wargames magazine that contains three solitaire, complete games in this 94-page full-color issue, in addition to game reviews, interviews, variants, and general articles.  CHARGE OF THE LIGHT BRIGADE (tactical level Crimean War, 1854), GUNFIGHT AT OK CORRAL (man-to-man game about the...   [click here for more]
Minden Games  $22.95 $19.95

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Dutch Barn Paper Model

Dutch Barn Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm...   [click here for more]
Dave Graffam Models  $1.95 $1.00

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Dawn of the Battleship 1.1

Dawn of the Battleship 1.1


      Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to...   [click here for more]
Admiralty Trilogy Group  $12.00

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Fistful of Lead: Tales of Horror

Fistful of Lead: Tales of Horror


Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6...   [click here for more]
Wiley Games  $5.99

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Pulp Alley - PDF

Pulp Alley - PDF


The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. Pulp Alley is the game of extraordinary action and adventure! Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials. Characters...   [click here for more]
Pulp Alley  $9.99

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Ruthless: A Stranger with a Gun

Ruthless: A Stranger with a Gun


For decades the Blanco family has run the town of San Luis on the New Mexico border. So, they didn’t take to kindly to John Bannon when he rode into town and made himself the sheriff. Soon the silver mines, saloons and stage-coach were all working for him. Tensions between the Blancos and Bannon were boiling over when a quiet stranger with a wicked gun rode into town. Who will win control of...   [click here for more]
Fireball Forward  $25.00

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Smooth&Rifled

Smooth&Rifled


Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or 15mm miniatures. It covers the period from approximately 1700 to approximately 1900. The French and Indian War, the American Revolution, the Napoleonic Wars, the American Civil War and the wars of the Colonial era are just some of the periods you can play with S&R. In the Appendix you will find all the information...   [click here for more]
Dadi&Piombo  $11.99

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Oak Warriors Flats Spanish (Rules for the Age of Sail)

Oak Warriors Flats Spanish (Rules for the Age of Sail)


These rules enable fast play games set in the Age of Sail. Optional rules are included to cover early steam ships. These rules can be used with any models. The required templates are available as a separate free download. The rules provide an engaging and interactive game with the correct period feel. The system enables players to interrupt their opponent's actions so both players are fully engaged...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Monroe's Legacy

Monroe's Legacy


      This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed to...   [click here for more]
Admiralty Trilogy Group  $16.00

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Splendid Little War

Splendid Little War


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a...   [click here for more]
Long Face Games  $13.64

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By Sea and By River

By Sea and By River


By Sea and By River: The American Civil War for Dahgren and Columbiad By David Manley Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”. ...   [click here for more]
Long Face Games  $6.82

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The Great Raid of 1840

The Great Raid of 1840


The Great Raid of 1840, also the known as the Great Comanche Raid, is the subject of our first issue of Campaigns of the American West.  In this series we hope to publish quarterly self contained miniature wargame campaign games in a newsletter format.  These will center on 19th Century wars between the native peoples of North America and the United States, each featuring a specific campaign. This...   [click here for more]
Palisade Games  Pay What You Want

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Dawn of the Rising Sun Annexes

Dawn of the Rising Sun Annexes


        This 28-page booklet provides information on all the ships and weapons needed to play the scenarios in Dawn of the Rising Sun scenario supplement. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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The Boshin War

The Boshin War


Boshin War: Wargaming The Japanese Civil War at Sea 1868-69 By David Manley A supplement for "Dahlgren and Columbiad" and A&AGE's "Iron and Fire" covering the naval side of the Boshin War, 1868-69. The supplement contains ship data for both sets of rules for all of the warships involved in the war, and a short campaign system that focusses on the essential aspects...   [click here for more]
Long Face Games  $6.82

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A Gunslinger's Paradise

A Gunslinger's Paradise


“A Gunslinger’s Paradise” is a tabletop wargame that gives players a plethora of options and mechanics to help them recreate their favorite cinematic or historical gun fights, last stands, bank heists and more. The game was designed with the intent to give its players maximum customization with list building and equipment so they would be able to bring their favorite characters of the wild west...   [click here for more]
Gods Eye Games  $24.99

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Dawn of the Battleship 1.1 Player's Handbook

Dawn of the Battleship 1.1 Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.             This 1.1 update of the Player's Handbook incorporates Gunnery Standard...   [click here for more]
Admiralty Trilogy Group  $3.00

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Rifled Empires: Big Battles from 1850 to 1914

Rifled Empires: Big Battles from 1850 to 1914


Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours. The game’s activation system is simple but pushes decisions on players in every round, providing realistic results...   [click here for more]
Morningstar Productions  $5.00

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Dawn of the Rising Sun Scenarios

Dawn of the Rising Sun Scenarios


      In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese War,...   [click here for more]
Admiralty Trilogy Group  $14.00

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Mermaid Tavern Paper Model

Mermaid Tavern Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just 6 or 7 cardstock paper sheets to print on (110 lb. or 199gsm matte stock recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. For better results, a foamcore base can be used. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be...   [click here for more]
Dave Graffam Models  $4.95 $2.00

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SEEKRIEG 5 - Rulebook

SEEKRIEG 5 - Rulebook


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $22.95

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Ruthless: I Rode with Custer

Ruthless: I Rode with Custer


Ever since that fateful day when George Armstrong Custer’s battalion of the Seventh Cavalry met its fate on the Little Bighorn River, men made careers by selling their stories claiming to be the sole survivor.  By the 1950s the last of these men, as well as the Sioux and Cheyenne participants, were in their twilight years.  They all vied for a chance to tell the tallest tale and have their story...   [click here for more]
Fireball Forward  $25.00

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Fistful of Lead: Reloaded

Fistful of Lead: Reloaded


Fistful of Lead: Reloaded was designed as a quick set of wargame rules for gunfghts in the Wild West. The rules can be learned within a couple of turns and still keep the favor of the period. The play is fast and furious, with a Hollywood fair to it. FfoL, as it’s known, has been around for over a decade with a small, but loyal fan base. This version has left the core rules in tact while adding...   [click here for more]
Wiley Games  $9.99

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Pulp Alley: Pulp Leagues - PDF

Pulp Alley: Pulp Leagues - PDF


Pulp Leagues is an companion book for our Pulp Alley game. As well as introducing some new rules, our Pulp Leagues book is also a compilation of all our Pulp Alley character types, perks, abilities, and resources previously published in our rulebook and expansions. In addition, Pulp Leagues includes tons of fun optional rules for playing all kinds of pulp...   [click here for more]
Pulp Alley  $9.99

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Tsushima, 1905 2nd ed.

Tsushima, 1905 2nd ed.


TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era.  Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ...   [click here for more]
Minden Games  $25.95 $21.95

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Grand Fleets Third Edition

Grand Fleets Third Edition


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $9.99 $7.49

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th.  Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $13.64

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SEEKRIEG 5 - Game Charts

SEEKRIEG 5 - Game Charts


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $20.95

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Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.


"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French, what does it matter what they look like?" We all...   [click here for more]
Nordic Weasel Games  $12.99

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Pulp Alley: Tomb of the Serpent expansion

Pulp Alley: Tomb of the Serpent expansion


Strange visions fill your dreams each night. You see deserts, pyramids, serpents, and strange unspeakable horrors. It is as if the ancient gods of Egypt are sending you a desperate message from far across space and time… This Solo compatible expansion includes full rules for Pulp Alley solo-play and mind-rending Horror rules -- including the cards!! Tomb of the Serpent is a pulse-pounding...   [click here for more]
Pulp Alley  $9.99

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SEEKRIEG 5 - Starter Scenarios

SEEKRIEG 5 - Starter Scenarios


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $9.95

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SEEKRIEG 5 - Data Tables

SEEKRIEG 5 - Data Tables


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $20.95

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Warships of the Russo Turkish War, 1877-78

Warships of the Russo Turkish War, 1877-78


Ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats. Information is presented for LFG’s “Broadside and Ram” and “Dahlgren and Columbiad”, and also for A&A Game Engineering’s “Iron and Fire. Also included are campaign specific gunnery tables for “Iron and Fire”...   [click here for more]
Long Face Games  $6.82

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Pulp Alley 2E - Quick Start PDF

Pulp Alley 2E - Quick Start PDF


Our free Pulp Alley quickstart booklet -- updated for Second Edition. This free download focuses on the core rules of Pulp Alley but is not the complete game. Two leagues and two introductory scenarios are included to help you start playing right away! Try Pulp Alley for FREE! ...   [click here for more]
Pulp Alley  Pay What You Want

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SEEKRIEG 5 Ship Logs - Minor Navies 1880-1945

SEEKRIEG 5 Ship Logs - Minor Navies 1880-1945


This collection of the SEEKRIEG 5 Ship Logs for the Minor Navies contains 2,076 individual ship logs representing the warships of the navies of Austria-Hungary, Argentina, Belgium, Brazil, Bulgaria, Chile, China, Colombia, Cuba, Denmark, Ecuador, Estonia, Finland, Greece, Haiti, Latvia, Mexico, Netherlands, Norway, Paraguay, Persia, Peru, Poland, Portugal, Romania, Siam (Thailand), Spain, Sweden, Turkey,...   [click here for more]
SEEKRIEG  $24.95

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SEEKRIEG 5 - Game Aids

SEEKRIEG 5 - Game Aids


SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before. Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?...   [click here for more]
SEEKRIEG  $12.95

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Science Vs Pluck 3rd ed.

Science Vs Pluck 3rd ed.


Science Vs Pluck is a game of the Sudan Wars set at a “Generalship” level in which Players portray Officers in the service of Queen or Khedive, and seek to solve a variety of problems posed by the Enemy, the harsh terrain and cli-mate and, indeed, their own orders. All the participants serve together in, one would hope, some degree of cooperation, while one or more Umpires, control the wild Sudanese...   [click here for more]
Pulp Action Library  $4.99

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Pirate Hexes

Pirate Hexes


This is a new fully revised edition! Pirate Hexes is a simple fast-paced set of rules for naval combat in the age of sail. It is played with miniatures or cardboard counters on a hex mat. The object of the game is to capture enemy ships and islands. The movement and combat mechanics are simple enough that after playing a short time you will find that no tables or reference sheets are needed, though...   [click here for more]
Chris Pagano  $7.00

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Schnellfeur und Stosstaktik

Schnellfeur und Stosstaktik


Fast paly rules for any figure scale or basing system. Designed to capture the unique features of the late 19th century wars in continental Europe. New and novel mechanics for handling command and the deployment of artillery. Includes army lists for the war of 1866. ...   [click here for more]
KoH Games  $8.00

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Gunfight at O.K. Corral

Gunfight at O.K. Corral


GUNFIGHT AT OK CORRAL simulates the most famous gunfight in the Old West, when  the Earp brothers and Doc Holliday dispatched the Clanton-McLaury gang in Tombstone, Arizona Territory, in 1881. The solo game allows you stand in the boots of the participants (you play the lawmen, the system handles the outlaws) during this “30 shots in 30 seconds” encounter in history. ...   [click here for more]
Minden Games  $7.95

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $12.95

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