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 Hottest Land, Wargames, 19th Century
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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle. ...   [click here for more]
Nordic Weasel Games  Pay What You Want

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A Gentleman's War - QRF pages

A Gentleman's War - QRF pages


These are the QRF fpages from A Gentleman’s War as a separate download. ...   [click here for more]
Pulp Action Library  Pay What You Want

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The Great Raid of 1840

The Great Raid of 1840


The Great Raid of 1840, also the known as the Great Comanche Raid, is the subject of our first issue of Campaigns of the American West.  In this series we hope to publish quarterly self contained miniature wargame campaign games in a newsletter format.  These will center on 19th Century wars between the native peoples of North America and the United States, each featuring a specific campaign. This...   [click here for more]
Palisade Games  Pay What You Want

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Gunpowder Period

Gunpowder Period


The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Proelium

Proelium


Welcome to Hordes of Models and Buckets of Dice Fast and enjoyable rules for playing wargames battles in the Biblical, Ancient, Dark Ages, Mediveal, Italian Wars, Gunpowder Period, English Civil War , Renaissance, Seven Years War, American War of Independance, Napoleonic Wars, American Civil War, Franco Prussian War, Victorian Period Wars, The Great War, Interwar Years and Gangland wars, World War...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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A Baton in Both Hands

A Baton in Both Hands


A set of solo wargame rules that were designed for the horse and musket period but could be used for others , bit of a work in progress that is why it is a "pay what you want" 1.1 update , i have added some period specific "bolt-ons" to the rules 1.2 update , ww1 and ww2 bolt ons added 1.3 update , Modern , futureistic and Scifi bolt ons added 1.4 update , Typo's corrected , minor system tweaks...   [click here for more]
Twylite Games  Pay What You Want

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Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)

Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Oscar Sierra Charlie OSC Counters

Oscar Sierra Charlie OSC Counters


This pack consists of: a full colour and black & white version off the Hit and Suppression & General Counters ...   [click here for more]
Evil Bear Wargames  Pay What You Want

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"An' Go to Gawd like a soldier" - Ruleset for Gaming Small Wars in the North West Frontier

"An' Go to Gawd like a soldier" - Ruleset for Gaming Small Wars in the North West Frontier


A game for up to 4 Players who will play as Tribal leaders trying to improve their status and power in the wild North-West Frontier. They will also play as Imperialists to command a column against the other players attempting to crush and humiliate the other tribes. The player with the least number of districts will play as Imperialist Column Commander if a tabletop action is fought. If two or more...   [click here for more]
Real Time Wargames  Pay What You Want

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Oscar Sierra Charlie OSC Templates

Oscar Sierra Charlie OSC Templates


Down load includes both full colour and printer friendly Templates Templates for Blast, Corridor, Deployment points and Targeting aids. Corridor Template also includes a handy reference for Weapon types. ...   [click here for more]
Evil Bear Wargames  Pay What You Want

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Rifles, Railroads and Rebellions® - Fast Play Wargame for the American Civil War and Later 19th Century Conflicts

Rifles, Railroads and Rebellions® - Fast Play Wargame for the American Civil War and Later 19th Century Conflicts


Rifles, Railroads and Rebellions® is based upon C’est la Guerre: Fast Play Wargame for the Age of Muskets. This system was designed to provide a fast yet satisfying game play, not necessarily a “realistic” simulation of battle recreation. Bases or ‘Units’ in the game do not represent a certain number of men or artillery pieces but are abstract representations...   [click here for more]
Bozbat Games  Pay What You Want

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Taiping Era Commanders

Taiping Era Commanders


This booklet is a supplement to "Taiping Era". It conbtains the commander cards for all of the commanders in "Taiping Era", plus extras such as "Chinese" Gordon, the Cop,mmanders of British forces in the 1840 Opium War, as well as blanks for players to create  their own. ...   [click here for more]
Wargaming for Grown Ups  Pay What You Want

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


   Published in 1913, and strongly influenced by Kriegspiel, H.G. Wells chronicles the creation of his miniature wargame, and lays out its fascinatiing rules in Little Wars.     This edition has kept the original text intact, while updating the formatting and layout, and condensing the number of pages.  It has also been complimented with both original and modern illustrations and photographs....   [click here for more]
5Realms Publishing  Pay What You Want

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Adventures with Gun, Sabre & Horse II

Adventures with Gun, Sabre & Horse II


Welcome to Adventures with Gun, Sabre & Horse II.  AGSH2 allows you to wargame battles of the late 19th Century in 15mm.  This is the first set in the series and contains the basic core game rules as well as two army lists with sample armies.  The two army lists with the core rules are: Zulu Impi & British Colonial Army.  Future expansions will include advance rules, more units,...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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Schnellfeur und Stosstaktik, 1859 army lists

Schnellfeur und Stosstaktik, 1859 army lists


Basic Corps size army lists for the three main protagonists in the 1859, Second War of Italian Independance. ...   [click here for more]
KoH Games  Pay What You Want

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High Noon: Plastic Men, Steel Resolve

High Noon: Plastic Men, Steel Resolve


High Noon: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames set in the Wild West. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Skinner Games - Medieval Roads

Skinner Games - Medieval Roads


As a thank you for helping us achieve over 600 Twitter followers for @Skinner_Games, we're offering this 8 page roads pack for free! Thank you all for supporting us! We appreciate all of the excellent feedback we get. Also, we're pretty active on Twitter, follow us for previews, gaming ideas, or general shenanigans! Check out our web page, too, and feel free to leave us comments on our message boards:...   [click here for more]
Skinner Games  Pay What You Want

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Dig-In For Victory!

Dig-In For Victory!


Fascinating facts and figures from the Royal Engineers' Manual of Field Engineering 1911. A wealth of data about making defences, building bridges and blowing things up. Lots of useful information for anyone designing a wargame set in the late 19th or early 20th centuries. There's also a lot that can be transferred to medieval wargames and even RPGs. As well as tables of data and extracts...   [click here for more]
Draken Games  Pay What You Want

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Inuit: Large Format National Dress & Period Costume Reference Collection

Inuit: Large Format National Dress & Period Costume Reference Collection


A Matomaton national and period dress reference collection for wargamers, roleplayers and LARPers. An A3-sized page with a large format (double spread) image of various illustrations of Inuit dress, tools, etc as well as an interior. This PDF contains reproductions of the actual illustrations by various artists. These high quality scans provide a valuable reference resource for...   [click here for more]
Matomaton  Pay What You Want

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The Howling Desert

The Howling Desert


The Howling Desert provides you a genre- and system-independent scenario that lets your adventurers brave it against a flesh-rending sand storm. The scenario has a number of options, to let you customize it for your gaming system of choice. It also has team stats for Quick Intermediate Level Skirmish (QILS), our free gaming system, to let you beat your best friends up right away. This .pdf contains:...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Counters for tabletop miniatures

Counters for tabletop miniatures


This set of carefully designed tokens includes markers various statuses and conditions, useful in both fantasy and post-apocalyptic settings ...or a "dark age" mix of the two. Content: 8 color counters/tokens, a few with alt version. Feel free to suggest new tokens and variants! ...   [click here for more]
Lighthouse Games  Pay What You Want

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Cog Cruiser:Land Torpedo

Cog Cruiser:Land Torpedo


The dreaded penny-farthing returns to the battlefields of a Victorian Age that never was. A bicycle-mounted torpedo is just the thing to level the playing field and shatter the enemy steam tanks. Available in two colors, grey and blue, with more printing options available in the mult-layered pdf version. 15mm scale version also included. Joyfully designed and crafted by Eric Brown (squirmydad)....   [click here for more]
Mayhem in Paper  Pay What You Want

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British Orders Of Chivalry And Valour Collectable Cards Image Collection

British Orders Of Chivalry And Valour Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Fifty images from one series of collectable cards depicting the medals and ribbons of British chivalric orders and awards for valour. Details This collection contains images of the fronts and backs of twenty-five cards from the British Orders Of Chivalry & Valour series of the early nineteenth...   [click here for more]
Matomaton  Pay What You Want

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Counters for tabletop miniatures - frosted edition

Counters for tabletop miniatures - frosted edition


This set of tokens is designed especially for snowy settings, the palette of cold colors will keep your games in the right mood. Markers represents various statuses and conditions, useful in both fantasy and nuclear winter settings. Content: More than 30 counters/tokens, a few with alt versions. ...   [click here for more]
Lighthouse Games  Pay What You Want

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Skinner Games - Rock Ledge

Skinner Games - Rock Ledge


Skinner Games' new offering in our Iconic Locations series is a for a rock ledge. Need to declare yourself king of the pride or look out dramatically over a fallen landscape? Check out this free tile in celebration of Free RPG Day. ...   [click here for more]
Skinner Games  Pay What You Want

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5th Analogue Hobbies Painting Challenge – Wargaming Recon #134

5th Analogue Hobbies Painting Challenge – Wargaming Recon #134 (audio product)


The Analogue Hobbies Painting Challenge is NOT your average painting contest. Jonathan shares how and why you may want to enter. Support Jonathan through PATREON Listener Adam’s entries BenG’s 20mm Wurrtemburg Horse Artillery Mailbag Via our Facebook page: Listener David commented about episode 131 Ancient History Magazine Kickstarted saying “Both...   [click here for more]
Wargaming Recon  Pay What You Want

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Pulp! Kharma Core

Pulp! Kharma Core


PULP! KHARMA is a light RPG set of rules based upon “Pulp! The rpg” by Brian A. Liberge. Create your characters in a few minutes on an index card (or a scrap of paper). Play any genre you like. Sword & Sorcery, Pulp Fiction, Sci-Fi, etc. If you can imagine it, you can do it. ...   [click here for more]
Bozbat Games  Pay What You Want

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First Adobe Walls

First Adobe Walls


In the winter of 1864, US forces under the command of Colonel Christopher "Kit" Carson moved into the Comancheria to punish the Comanche and their allies, the Kiowa. Much to his surprise, Carson and his command would fight one of the largest battles against the native peoples of North America, and just barely avoid being massacred. The battle of First Adobe Walls is our next installment of Campaigns...   [click here for more]
Palisade Games  Pay What You Want

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Wargaming Recon Episode 54: Huzzah Con Prep

Wargaming Recon Episode 54: Huzzah Con Prep (audio product)


This classic episode features host Jonathan J. Reinhart as he discusses Huzzah Con 2011 (click to go register). He chats about the games he will be playing and why he is attending the con with his wife. Jonathan highlights some other games that he wishes he could play. He manages to insert a reference to deceased estates while discussing the bring and buy on Sunday. For those attending the con Jonathan...   [click here for more]
Wargaming Recon  Pay What You Want

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Wargaming Recon Episode 56: Huzzah Con After Action Report

Wargaming Recon Episode 56: Huzzah Con After Action Report (audio product)


This classic episode features host Jonathan J. Reinhart and former co-host Tom Barbalet as they discuss Jonathan’s trip to Huzzah Con 2011. Jonathan provides a brief overview of Huzzah and some sights to see in Portland, Maine. Almost the entire show is devoted to a discussion of Huzzah Con 2011. Jonathan describes the first game he played, Raiders of Sulu Sea by Mike Paine, which used homegrown...   [click here for more]
Wargaming Recon  Pay What You Want

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Wargaming Recon Episode 72: HUZZAH 2012

Wargaming Recon Episode 72: HUZZAH 2012 (audio product)


Host Jonathan J. Reinhart begins the show with a monologue on the responsibility podcasters have to their listeners (inspired by the latest installment of his column at TrollITC, read How Kevin Smith Rekindled My Podcasting Flame). The show discusses Huzzah Convention 2012 held in Portland, Maine. Jonathan discusses all things Huzzah Con 2012 including his thoughts on the First Battle of Sacket’s...   [click here for more]
Wargaming Recon  Pay What You Want

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